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Cocos2D-Android-1之源码详解:4.AtlasTest

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package org.cocos2d.tests;import javax.microedition.khronos.opengles.GL10;import org.cocos2d.actions.UpdateCallback;import org.cocos2d.actions.base.CCRepeatForever;import org.cocos2d.actions.interval.CCFadeIn;import org.cocos2d.actions.interval.CCFadeOut…
package org.cocos2d.tests;

import javax.microedition.khronos.opengles.GL10;

import org.cocos2d.actions.UpdateCallback;
import org.cocos2d.actions.base.CCRepeatForever;
import org.cocos2d.actions.interval.CCFadeIn;
import org.cocos2d.actions.interval.CCFadeOut;
import org.cocos2d.actions.interval.CCJumpBy;
import org.cocos2d.actions.interval.CCRotateBy;
import org.cocos2d.actions.interval.CCScaleBy;
import org.cocos2d.actions.interval.CCSequence;
import org.cocos2d.config.ccMacros;
import org.cocos2d.layers.CCColorLayer;
import org.cocos2d.layers.CCLayer;
import org.cocos2d.layers.CCScene;
import org.cocos2d.menus.CCMenu;
import org.cocos2d.menus.CCMenuItemImage;
import org.cocos2d.nodes.CCDirector;
import org.cocos2d.nodes.CCLabel;
import org.cocos2d.nodes.CCLabelAtlas;
import org.cocos2d.nodes.CCSprite;
import org.cocos2d.opengl.CCBitmapFontAtlas;
import org.cocos2d.opengl.CCDrawingPrimitives;
import org.cocos2d.opengl.CCGLSurfaceView;
import org.cocos2d.opengl.CCTextureAtlas;
import org.cocos2d.types.CGPoint;
import org.cocos2d.types.CGSize;
import org.cocos2d.types.ccColor3B;
import org.cocos2d.types.ccColor4B;
import org.cocos2d.types.ccQuad2;
import org.cocos2d.types.ccQuad3;
import org.cocos2d.utils.CCFormatter;

import android.app.Activity;
import android.os.Bundle;
import android.view.Window;
import android.view.WindowManager;

// AtlasTest, there is a downloadable demo here:
// http://code.google.com/p/cocos2d-android-1/downloads/detail?name=CCTextureAtlas%20and%20CCBitmapFontAtlas.3gp&can=2&q=#makechanges
//
public class AtlasTest extends Activity {
    // private static final String LOG_TAG = AtlasTest.class.getSimpleName();
    private CCGLSurfaceView mGLSurfaceView;


    @Override
    protected void onCreate(Bundle savedInstanceState) {//惯例的开头
        super.onCreate(savedInstanceState);
        requestWindowFeature(Window.FEATURE_NO_TITLE);
        getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
                WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, 
WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);

mGLSurfaceView = new CCGLSurfaceView(this);//建立surface
CCDirector director = CCDirector.sharedDirector();//得到全局导演
director.attachInView(mGLSurfaceView);//把这个surface的控制权交给导演
director.setDeviceOrientation(CCDirector.kCCDeviceOrientationLandscapeLeft);        //横屏
setContentView(mGLSurfaceView);//把这个surface设置为背景
        // show FPS
        CCDirector.sharedDirector().setDisplayFPS(true);

        // frames per second
        CCDirector.sharedDirector().setAnimationInterval(1.0f / 60);

        CCScene scene = CCScene.node();//创建场景
        scene.addChild(nextAction());//给场景添加子类

        // Make the Scene active
        CCDirector.sharedDirector().runWithScene(scene);//导演把这个图层拿去,操作surfaceview,把这个场景置于栈顶
    }

    static int sceneIdx = -1;
    static Class<?> transitions[] = {
    Atlas1.class,
    LabelAtlasTest.class,
    LabelAtlasColorTest.class,
    Atlas3.class,
    Atlas4.class,
    Atlas5.class,
    Atlas6.class,
    AtlasBitmapColor.class,
    AtlasFastBitmap.class,
    };

    @Override
    public void onStart() {
        super.onStart();


    }

    @Override
    public void onPause() {
        super.onPause();

        CCDirector.sharedDirector().onPause();
    }

    @Override
    public void onResume() {
        super.onResume();

        CCDirector.sharedDirector().onResume();
    }

    @Override
    public void onDestroy() {
        super.onDestroy();

        CCDirector.sharedDirector().end();
        // CCTextureCache.sharedTextureCache().removeAllTextures();
    }

    public static final int kTagTileMap = 1;
    public static final int kTagSpriteManager = 1;
    public static final int kTagAnimation1 = 1;
    public static final int kTagBitmapAtlas1 = 1;
    public static final int kTagBitmapAtlas2 = 2;
    public static final int kTagBitmapAtlas3 = 3;

    public static final int kTagSprite1 = 0;
    public static final int kTagSprite2 = 1;
    public static final int kTagSprite3 = 2;
    public static final int kTagSprite4 = 3;
    public static final int kTagSprite5 = 4;
    public static final int kTagSprite6 = 5;
    public static final int kTagSprite7 = 6;
    public static final int kTagSprite8 = 7;    

    static CCLayer nextAction() {//同理

        sceneIdx++;
        sceneIdx = sceneIdx % transitions.length;

        return restartAction();
    }

    static CCLayer backAction() {
        sceneIdx--;
        int total = transitions.length;
        if (sceneIdx < 0)
            sceneIdx += total;
        return restartAction();
    }

    static CCLayer restartAction() {//同理
    Class<?> c = transitions[sceneIdx];
        try {
return (CCLayer) c.newInstance();
} catch (IllegalAccessException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (InstantiationException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
return null;
    }

    static abstract class AtlasDemo extends CCLayer {//主要图层
        CCTextureAtlas atlas;//图像类

        public AtlasDemo() {

        CGSize s = CCDirector.sharedDirector().winSize();//得到屏幕大小

            CCLabel label = CCLabel.makeLabel(title(), "DroidSans", 32);
            addChild(label, 1);//添加一个label
            label.setPosition(CGPoint.make(s.width / 2, s.height / 2 - 50));
            //设置位置:在屏幕中间
        String subtitle = subtitle();//得到标题
        if( subtitle != null ) {
        CCLabel l = CCLabel.makeLabel(subtitle, "DroidSerif", 16);
        addChild(l, 1);
        l.setPosition(CGPoint.ccp(s.width/2, s.height-80));
        }

//还是那3组菜单项目的按钮
            CCMenuItemImage item1 = CCMenuItemImage.item("b1.png", "b2.png", this, "backCallback");
            CCMenuItemImage item2 = CCMenuItemImage.item("r1.png", "r2.png", this, "restartCallback");
            CCMenuItemImage item3 = CCMenuItemImage.item("f1.png", "f2.png", this, "nextCallback");

            CCMenu menu = CCMenu.menu(item1, item2, item3);

            menu.setPosition(CGPoint.make(0, 0));
            item1.setPosition(CGPoint.make(s.width / 2 - 100, 30));
            item2.setPosition(CGPoint.make(s.width / 2, 30));
            item3.setPosition(CGPoint.make(s.width / 2 + 100, 30));
            addChild(menu, 1);
        }

        public void restartCallback(Object sender) {//方法也是
            CCScene s = CCScene.node();
            s.addChild(restartAction());
            CCDirector.sharedDirector().replaceScene(s);
        }

        public void nextCallback(Object sender) {
            CCScene s = CCScene.node();
            s.addChild(nextAction());
            CCDirector.sharedDirector().replaceScene(s);
        }

        public void backCallback(Object sender) {
            CCScene s = CCScene.node();
            s.addChild(backAction());
            CCDirector.sharedDirector().replaceScene(s);
        }

        public String title() {
        return "No title";
        }

        public String subtitle() {
        return null;
        }
    }

    static class Atlas1 extends AtlasDemo {//第一个类型的
        CCTextureAtlas textureAtlas;//有个纹理图像

        public Atlas1() {
        super();
       
            textureAtlas = new CCTextureAtlas("atlastest.png", 3);//创建一个用来存储纹理的对象,他有一个弱引用存储这个文件名
            CGSize s = CCDirector.sharedDirector().winSize();//得到屏幕大小

            ccQuad2 texCoords[] = new ccQuad2[]{//3个图片的纹理坐标
                    new ccQuad2(0.0f,1.0f, 1.0f,1.0f, 0.0f,0.0f, 1.0f,0.0f),
                    new ccQuad2(0.0f,0.2f, 0.5f,0.2f, 0.0f,0.0f, 0.5f,0.0f),
                    new ccQuad2(0.0f,1.0f, 1.0f,1.0f, 0.0f,0.0f, 1.0f,0.0f),
            };

            ccQuad3 vertices[] = new ccQuad3[]{//顶点
                    new ccQuad3(0,0,0, s.width,0,0, 0,s.height,0, s.width,s.height,0),
                    new ccQuad3(40,40,0, 120,80,0, 40,160,0, 160,160,0),
                    new ccQuad3(s.width/2,40,0, s.width,40,0, s.width/2-50,200,0, s.width,100,0),
            };
            
            ccColor4B colors[][] = new ccColor4B[][] {//颜色
        { ccColor4B.ccc4(0,0,255,255), ccColor4B.ccc4(0,0,255,0),
        ccColor4B.ccc4(0,0,255,0), ccColor4B.ccc4(0,0,255,255) },
        { ccColor4B.ccc4(255,255,255,255), ccColor4B.ccc4(255,0,0,255),
        ccColor4B.ccc4(255,255,255,255), ccColor4B.ccc4(0,255,0,255) },
        { ccColor4B.ccc4(255,0,0,255), ccColor4B.ccc4(0,255,0,255), 
        ccColor4B.ccc4(0,0,255,255), ccColor4B.ccc4(255,255,0,255) },
            };

            for (int i = 0; i < 3; i++) {//分别更新了3种不同的
                textureAtlas.updateQuad(texCoords[i], vertices[i], i);
                textureAtlas.updateColor(colors[i], i);
            }
        }

        public void draw(GL10 gl) {//画图方法
        // Default client GL state:
        // GL_VERTEX_ARRAY, GL_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY
        // GL_TEXTURE_2D

        textureAtlas.drawQuads(gl);//绘制文字图像

        // [textureAtlas drawNumberOfQuads:3];
        }

        @Override
        public String title() {
            return "CCTextureAtlas Atlas1";
        }
        
        @Override
        public String subtitle() {
        return "Manual creation of CCTextureAtlas";
        }

    }

    static class LabelAtlasTest extends AtlasDemo {//标签图字
        float time;

        public LabelAtlasTest() {
            super();
       
            CCLabelAtlas label1 = CCLabelAtlas.label("123 Test",//从图片中找到字符串对应的位子,宽48,高64
                    "tuffy_bold_italic-charmap.png", 48, 64, ' ');//以下同理
            addChild(label1, 0, kTagSprite1);
            label1.setPosition(CGPoint.ccp(10,100));
            label1.setOpacity(200);

            CCLabelAtlas label2 = CCLabelAtlas.label("0123456789",
                    "tuffy_bold_italic-charmap.png", 48, 64, ' ');
            addChild(label2, 0, kTagSprite2);
            label2.setPosition(CGPoint.ccp(10,200));
            label2.setOpacity(32);

            schedule(new UpdateCallback() {//时间表里添加返回事件
@Override
public void update(float d) {//事件,参数时间,是真实的间隔时间,因为会有延迟的
step(d);//方法
}
});
        }

        public void step(float dt) {
        time += dt;//时间增量
        String string = CCFormatter.format("%2.2f Test", time);//格式化
        CCLabelAtlas label1 = (CCLabelAtlas) getChildByTag(kTagSprite1);//通过节点中的子类,查找标签是1的子类
        label1.setString(string);把那个字符串得到

        CCLabelAtlas label2 = (CCLabelAtlas) getChildByTag(kTagSprite2);//同理
        label2.setString(CCFormatter.format("%d", (int)time));
        }

        @Override
        public String title() {
        return "CCLabelAtlas LabelAtlasTest";
        }

        public String subtitle() {
        return "Updating label should be fast";
        }


    }


    static class LabelAtlasColorTest extends AtlasDemo {//带颜色的
        float time;

        public LabelAtlasColorTest() {
            super();

            CCLabelAtlas label1 = CCLabelAtlas.label("123 Test", //同理
                    "tuffy_bold_italic-charmap.png", 48, 64, ' ');
            addChild(label1, 0, kTagSprite1);
            label1.setPosition(CGPoint.ccp(10,100));
            label1.setOpacity(200);

            CCLabelAtlas label2 = CCLabelAtlas.label("0123456789", 
                    "tuffy_bold_italic-charmap.png", 48, 64, ' ');
            addChild(label2, 0, kTagSprite2);
            label2.setPosition(CGPoint.ccp(10,200));
            label2.setColor(ccColor3B.ccRED);//设置红色

            CCFadeOut fade = CCFadeOut.action(1.0f);//隐藏
            CCFadeIn fade_in = fade.reverse();//显示
            CCSequence seq = CCSequence.actions(fade, fade_in);
            CCRepeatForever repeat = CCRepeatForever.action(seq);//永久循环
            label2.runAction(repeat);

            schedule(new UpdateCallback() {
@Override
public void update(float d) {
step(d);
}
});
        }

        public void step(float dt) {
            time += dt;
            String string = CCFormatter.format("%2.2f Test", time);
            CCLabelAtlas label1 = (CCLabelAtlas) getChildByTag(kTagSprite1);
            label1.setString(string);

            CCLabelAtlas label2 = (CCLabelAtlas) getChildByTag(kTagSprite2);
            label2.setString(CCFormatter.format("%d", (int)time));
        }

        public String title() {
            return "CCLabelAtlas LabelAtlasColorTest";
        }

        public String subtitle() {
            return "Opacity + Color should work at the same time";
        }
    }


    /*
     * Use any of these editors to generate bitmap font atlas:
     *   http://www.n4te.com/hiero/hiero.jnlp
     *   http://slick.cokeandcode.com/demos/hiero.jnlp
     *   http://www.angelcode.com/products/bmfont/
     */
    static class Atlas3 extends AtlasDemo {//地图集3
    float time;
   
        public Atlas3() {
            super();

            CCColorLayer col = CCColorLayer.node(ccColor4B.ccc4(128,128,128,255));//一个有颜色的图层
            addChild(col, -10);

            CCBitmapFontAtlas label1 = CCBitmapFontAtlas.bitmapFontAtlas("Test", "bitmapFontTest2.fnt");//创建字体从图片

            // testing anchors
            label1.setAnchorPoint(CGPoint.ccp(0,0));
            addChild(label1, 0, kTagBitmapAtlas1);
            CCFadeOut fade = CCFadeOut.action(1.0f);//隐藏效果
            CCFadeIn fade_in = fade.reverse();//出现
            CCSequence seq = CCSequence.actions(fade, fade_in);
            CCRepeatForever repeat = CCRepeatForever.action(seq);
            label1.runAction(repeat);

            // VERY IMPORTANT
            // color and opacity work OK because bitmapFontAltas2 loads a BMP image (not a PNG image)
            // If you want to use both opacity and color, it is recommended to use NON premultiplied images like BMP images
            // Of course, you can also tell XCode not to compress PNG images, but I think it doesn't work as expected
            CCBitmapFontAtlas label2 = CCBitmapFontAtlas.bitmapFontAtlas("Test", "bitmapFontTest2.fnt");
            // testing anchors
            label2.setAnchorPoint(CGPoint.ccp(0.5f, 0.5f));
            label2.setColor(ccColor3B.ccRED);
            addChild(label2, 0, kTagBitmapAtlas2);
            label2.runAction(repeat.copy());

            CCBitmapFontAtlas label3 = CCBitmapFontAtlas.bitmapFontAtlas("Test", "bitmapFontTest2.fnt");
            // testing anchors
            label3.setAnchorPoint(CGPoint.ccp(1,1));
            addChild(label3, 0, kTagBitmapAtlas3);


            CGSize s = CCDirector.sharedDirector().winSize();
            label1.setPosition(CGPoint.ccp(0,0));
            label2.setPosition(CGPoint.ccp( s.width/2, s.height/2));
            label3.setPosition(CGPoint.ccp( s.width, s.height));

            schedule(new UpdateCallback() {
@Override
public void update(float d) {
step(d);
}
});
        }

        public void step(float dt) {
            time += dt;
            String string = CCFormatter.format("%2.2f Test j", time);

            CCBitmapFontAtlas label1 = (CCBitmapFontAtlas) getChildByTag(kTagBitmapAtlas1);//得到子类通过父类中的标签,cocos2d所有的图片都是一个节点
            label1.setString(string);

            CCBitmapFontAtlas label2 = (CCBitmapFontAtlas) getChildByTag(kTagBitmapAtlas2);
            label2.setString(string);

            CCBitmapFontAtlas label3 = (CCBitmapFontAtlas) getChildByTag(kTagBitmapAtlas3);
            label3.setString(string);
        }

        @Override
        public String title() {
            return "CCBitmapFontAtlas Atlas3";
        }

        @Override
        public String subtitle() {
            return "Testing alignment. Testing opacity + tint";
        }
    }


    /*
     * Use any of these editors to generate bitmap font atlas:
     *   http://www.n4te.com/hiero/hiero.jnlp
     *   http://slick.cokeandcode.com/demos/hiero.jnlp
     *   http://www.angelcode.com/products/bmfont/
     */
    static class Atlas4 extends AtlasDemo {
    float time;
   
        public Atlas4() {
            super();

            // Upper Label
            CCBitmapFontAtlas label = CCBitmapFontAtlas.bitmapFontAtlas("Bitmap Font Atlas", "bitmapFontTest.fnt");//又是一个图片字体集合
            addChild(label);

            CGSize s = CCDirector.sharedDirector().winSize();

            label.setPosition(CGPoint.ccp(s.width/2, s.height/2));
            label.setAnchorPoint(CGPoint.ccp(0.5f, 0.5f));//设置锚点,也就是旋转中心


            CCSprite BChar = (CCSprite) label.getChildByTag(0);
            CCSprite FChar = (CCSprite) label.getChildByTag(7);
            CCSprite AChar = (CCSprite) label.getChildByTag(12);


            CCRotateBy rotate = CCRotateBy.action(2, 360);//旋转动作
            CCRepeatForever rot_4ever = CCRepeatForever.action(rotate);//永久动作

            CCScaleBy scale = CCScaleBy.action(2, 1.5f);//缩放比例
            CCScaleBy scale_back = scale.reverse();//反缩放
            CCSequence scale_seq = CCSequence.actions(scale, scale_back);//顺序执行
            CCRepeatForever scale_4ever = CCRepeatForever.action(scale_seq);
//永久执行
            CCJumpBy jump = CCJumpBy.action(0.5f, CGPoint.zero(), 60, 1);//相对跳跃
            CCRepeatForever jump_4ever = CCRepeatForever.action(jump);
//永久跳跃
            CCFadeOut fade_out = CCFadeOut.action(1);//淡出
            CCFadeIn fade_in = CCFadeIn.action(1);//显示
            CCSequence seq = CCSequence.actions(fade_out, fade_in);//动作
            CCRepeatForever fade_4ever = CCRepeatForever.action(seq);//永久动作

            BChar.runAction(rot_4ever);//让精灵执行
            BChar.runAction(scale_4ever);
            FChar.runAction(jump_4ever);
            AChar.runAction(fade_4ever);


            // Bottom Label
            CCBitmapFontAtlas label2 = CCBitmapFontAtlas.bitmapFontAtlas("00.0", "bitmapFontTest.fnt");//图片字体集
            addChild(label2, 0, kTagBitmapAtlas2);
            label2.setPosition(CGPoint.ccp(s.width/2.0f, 80));

            CCSprite lastChar = (CCSprite)label2.getChildByTag(3);
            lastChar.runAction(rot_4ever.copy());

            schedule(new UpdateCallback() {
@Override
public void update(float d) {
step(d);
}
}, 0.1f);
        }

        public void draw(GL10 gl) {//同上 一个显示时间的类
            CGSize s = CCDirector.sharedDirector().winSize();
            CCDrawingPrimitives.ccDrawLine(gl, CGPoint.ccp(0, s.height/2), CGPoint.ccp(s.width, s.height/2) );//运用绘画原语来画线
            CCDrawingPrimitives.ccDrawLine(gl, CGPoint.ccp(s.width/2, 0), CGPoint.ccp(s.width/2, s.height) );
        }

        public void step(float dt) {//还是个显示时间的
            time += dt;
            String string = CCFormatter.format("%04.1f", time);

            CCBitmapFontAtlas label1 = (CCBitmapFontAtlas) getChildByTag(kTagBitmapAtlas2);
            label1.setString(string);
        }

        @Override
        public String title() {
            return "CCBitmapFontAtlas Atlas4";
        }

        public String subtitle() {
            return "Using fonts as CCSprite objects. Some characters should rotate.";
        }


    }


    /*
     * Use any of these editors to generate bitmap font atlas:
     *   http://www.n4te.com/hiero/hiero.jnlp
     *   http://slick.cokeandcode.com/demos/hiero.jnlp
     *   http://www.angelcode.com/products/bmfont/
     */

    static class Atlas5 extends AtlasDemo {
        public Atlas5() {
            super();

            CCBitmapFontAtlas label = CCBitmapFontAtlas.bitmapFontAtlas("abcdefg", "bitmapFontTest4.fnt");
            addChild(label);

            CGSize s = CCDirector.sharedDirector().winSize();

            label.setPosition(CGPoint.ccp(s.width/2, s.height/2));
            label.setAnchorPoint(CGPoint.ccp(0.5f, 0.5f));
        }

        public String title() {
            return "CCBitmapFontAtlas Atlas5";
        }

        public String subtitle() {
            return "Testing padding";
        }

    }


    /*
     * Use any of these editors to generate bitmap font atlas:
     *   http://www.n4te.com/hiero/hiero.jnlp
     *   http://slick.cokeandcode.com/demos/hiero.jnlp
     *   http://www.angelcode.com/products/bmfont/
     */

    static class Atlas6 extends AtlasDemo {//同理
        public Atlas6() {
            super();

            CGSize s = CCDirector.sharedDirector().winSize();
            CCBitmapFontAtlas label = null;
            label = CCBitmapFontAtlas.bitmapFontAtlas("FaFeFiFoFu", "bitmapFontTest5.fnt");
            addChild(label);
            label.setPosition(CGPoint.ccp(s.width/2, s.height/2+50));
            label.setAnchorPoint(CGPoint.ccp(0.5f, 0.5f));

            label = CCBitmapFontAtlas.bitmapFontAtlas("fafefifofu", "bitmapFontTest5.fnt");
            addChild(label);
            label.setPosition(CGPoint.ccp(s.width/2, s.height/2));
            label.setAnchorPoint(CGPoint.ccp(0.5f, 0.5f));

            label = CCBitmapFontAtlas.bitmapFontAtlas("aeiou", "bitmapFontTest5.fnt");
            addChild(label);
            label.setPosition(CGPoint.ccp(s.width/2, s.height/2-50));
            label.setAnchorPoint(CGPoint.ccp(0.5f, 0.5f));
        }

        public String title() {
            return "CCBitmapFontAtlas Atlas6";
        }

        public String subtitle() {
            return "Rendering should be OK. Testing offset";
        }

    }


    /*
     * Use any of these editors to generate bitmap font atlas:
     *   http://www.n4te.com/hiero/hiero.jnlp
     *   http://slick.cokeandcode.com/demos/hiero.jnlp
     *   http://www.angelcode.com/products/bmfont/
     */

    static class AtlasBitmapColor extends AtlasDemo {
        public AtlasBitmapColor() {
            super();

            CGSize s = CCDirector.sharedDirector().winSize();

            CCBitmapFontAtlas label = null;
            label = CCBitmapFontAtlas.bitmapFontAtlas("Blue", "bitmapFontTest5.fnt");
            label.setColor(ccColor3B.ccBLUE);
            addChild(label);
            label.setPosition(CGPoint.ccp(s.width/2, s.height/4));
            label.setAnchorPoint(CGPoint.ccp(0.5f, 0.5f));

            label = CCBitmapFontAtlas.bitmapFontAtlas("Red", "bitmapFontTest5.fnt");
            addChild(label);
            label.setPosition(CGPoint.ccp(s.width/2, 2*s.height/4));
            label.setAnchorPoint(CGPoint.ccp(0.5f, 0.5f));
            label.setColor(ccColor3B.ccRED);

            label = CCBitmapFontAtlas.bitmapFontAtlas("G", "bitmapFontTest5.fnt");
            addChild(label);
            label.setPosition(CGPoint.ccp(s.width/2, 3*s.height/4));
            label.setAnchorPoint(CGPoint.ccp(0.5f, 0.5f));
            label.setColor(ccColor3B.ccGREEN);
            label.setString("Green");
        }

        public String title() {
            return "CCBitmapFontAtlas AtlasBitmapColor";
        }

        public String subtitle() {
            return "Testing color";
        }

    }

    /*
     * Use any of these editors to generate bitmap font atlas:
     *   http://www.n4te.com/hiero/hiero.jnlp
     *   http://slick.cokeandcode.com/demos/hiero.jnlp
     *   http://www.angelcode.com/products/bmfont/
     */

    static class AtlasFastBitmap extends AtlasDemo {
        public AtlasFastBitmap() {
            super();

            // Upper Label
            for( int i=0 ; i < 100;i ++ ) {
                CCBitmapFontAtlas label = CCBitmapFontAtlas.bitmapFontAtlas(
                        String.format("-%d-",i), "bitmapFontTest.fnt");
//同理
                addChild(label);

                CGSize s = CCDirector.sharedDirector().winSize();

                CGPoint p = CGPoint.ccp( ccMacros.CCRANDOM_0_1() * s.width, ccMacros.CCRANDOM_0_1() * s.height);
                label.setPosition(p);
                label.setAnchorPoint(CGPoint.ccp(0.5f, 0.5f));
            }
        }

        public String title() {
            return "CCBitmapFontAtlas AtlasFastBitmap";
        }

        public String subtitle() {
            return "Creating several CCBitmapFontAtlas with the same .fnt file should be fast";
        }

    }

}

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